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Paradox Endings

In Final Fantasy XIII-2 you have the option of locking any gate and re-starting an area as if you'd never been there before. To do this you must acquire a location's Gate Seal. These are found scattered through the worlds in treasure boxes. For a list of all Gate Seals check out our Items Page. This locking option can lead to some interesting post-story challenges. These Paradox Endings are typically extra challenging boss fights that create an alternate ending to a location. Not all locations have this option but if you defeat one of these challenges you will get an alternate ending to the game. Some locations require the use of the Paradox Scope, which you acquire upon completing the game. A Giant Mistake and Mischievous Mog's Marvelous Flan Plan are available if you have a party sufficiently leveled to be able to beat the extra tough bosses. Fate and Freedom is available immediately and doesn't involve a battle. It is arguably the easiest of the endings.

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  Paradox Endings

Bresha Ruins - 005AF
A Giant Mistake

Sunleth Waterscape - 300AF
Mischievous Mog's Marvelous Flan Plan

The Void Beyond - New Bodhum
Fate and Freedom

Academia - 4XXAF
The Future is Hope

Augusta Tower - 200AF
Test Subjects

Oerba - 200AF
Vanille's Truth

The Void Beyond - ???AF
Beneath a Timeless Sky

A Dying World - 700AF
Heir to Chaos

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Introduction
Episodes 1-2
Episode 3
Episode 4
Episode 5
Final Episode
Wild Artefact Locations
Paradox Endings
   
 
 
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